FIFA 14 PS4 review – footballing superstar sparkles on long-awaited next-gen debut
If there’s a single word that summarises EA Canada’s first crack at next-gen football with FIFA 14, it’s ‘intricacy’. The big-money transfer to PS4
United has seen this long-standing franchise change in ways too
numerous to count, but it’s the subtle touches on and off the park which
really stand out.Passing that’s just that
one iota more delicate. Movement that earns you, and your team-mates, a
critical extra split second to fire over a cross or curl in an effort
on goal. And an attention to detail that borders on surgical when it
comes to all the trappings surrounding the beautiful game.
FIFA 14 PS4 review
It’s critical to state that this is still the FIFA you’ve known and
loved for a number of years. For all the noise its developer made
regarding the ‘brand new’ Ignite Engine, a sense of familiarity pervades
from the second you’re thrown into a Real vs Barca derby in order to
learn the ropes. Except if you’ve so much as dabbled with current-gen
FIFA, these ropes feel more like silk scarves draped by angels, with the
same liquid-smooth gameplay and TV-style presentation making itself
known from the get-go. It’s as comfortable a transition from PS3 as you
could have wished for, and within seconds you know you can never go
back.
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That’s just the beginning. The more you play, the more the game
evolves into a nigh-on perfect footballing dream – not quite on par with
doing unspeakable things to Penny Race after a Melchester Rovers cup
final win, but very, very close. The most crucial of those subtle tweaks
is additional time on the ball, brought about chiefly by a raft of new
animations, such as a player shuffling his feet around an underhit pass
from behind and turning to face forwards in one fluid movement. Instead
of waiting an instant for your man to gain control, then, that extra
moment becomes time where you can think about what to do next – and as a
result, you no longer feel constantly rushed to get a shot away or
offload to a team-mate.
Naturally, everything mentioned here is contextual and
attribute-based – you’re unlikely to see Jermain Defoe holding off
Vincent Kompany down by the corner flag for more than a couple of
seconds – but that only adds to the authenticity, and therefore the
magic. Play as Arsenal and you can mimic their smooth attacking play so
realistically you’ll believe you’re Arsene Wenger and develop an
instinctive blindless to every foul committed; take control of Chelsea,
with that strapping spine of Terry, Lampard and Eto’o, and you really
feel the benefits of the newfound physicality. Getting its teams and
players to feel unique is the one area where EA has struggled to outclass Konami in recent years, but PS4 changes that. Here every squad feels different, every match a one-off.
Force the keeper to tip a shot over and you see your corner taker
slowly jog over to place the ball in readiness for the kick, while
centre backs amble forwards and the opposition sets up to defend it –
all from a multitude of broadcast-style camera angles. Earn a penalty
and you see the other team debate with the ref while your designated
spotman prepares himself for the forthcoming pop at goal. Same for
Freddy Fourth-Official readying electronic subs boards, goalies
retrieving the ball for place kicks, and so on. All of this can be
skipped, but it’s so refreshing to experience a football videogame as if
it were a real life contest – and again, to have the sensation that
you’re constantly being rushed through matches removed.
Astonishingly, that’s just one facet of PS4 FIFA’s improved
presentation. You also see home and away fans seated in the correct part
of every stadium, and celebrate appropriately after each goal; working,
correctly placed scoreboards; replays of key moments (complete with
Tyler and Smith discussing them) throughout matches; ball boys chucking
extras onto the pitch from time to time; and lots, lots more. I’ve
evangelised MLB: The Show for details like this for years. Now, EA
Canada can absolutely consider itself on a par with Sony San Diego where
attention to detail is concerned. And the main beneficiary of that is,
well, you.
“Not quite on par with doing unspeakable things to Penny Race after a Melchester Rovers cup final win, but very, very close”
These changes combine in a direct
gameplay sense via a new, default camera angle. It still manages to cram
in around a third of the pitch at any one time, but is lower and
steeper than you’re used to – providing a more intimate view of your
individual players than on PS3 (which is a good thing, given the
improved sense of control) and enabling a significant portion of the
crowd opposite onto the screen too. That may sound like a purely
aesthetic tweak on paper, but in practise it turns an away game at
Exeter City, with the home fans on top of you in a tiny, cramped ground,
into a genuinely nerve-wracking experience. Nicely done – again – from
the Canuck developer. (Spotting a theme yet?)
I’ve not delved into Ultimate Team and Career here because they’re
essentially identical to the PS3 version. Swifter menus make for an
overall more user-friendly experience, but those critical of the new
scouting system in Career will continue to find it heavy going. (And
only that fan-splitting mechanic prevents this earning a double digit
score.) It is worth noting that you can carry over UT (and Seasons) data
from PS3 to PS4, so your all-gold, all-blond,
all-surnames-beginning-with-Van Eredivisie side can make the leap to
next-gen with you.
And it’s a leap you need to make the
second you acquire that half-matte, half-shiny black box. FIFA 14 is one
of the few launch games to have evolved in ways that aren’t solely
graphics-based, and every one of its changes brings clear,
distinguishable improvement. This is an essential day one purchase and –
quite literally – the football game you’ve waited generations for.
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